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Informations sur l'auteur

Jean-Luc Bosson

http://pistou.imag.fr/site/author/2856

 
 

Publications de l'auteur

La liste contient 6 élément(s)

(Les éditeurs apparaissent en italique)


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International peer reviewed journal [ACL]
2010
1
Phone, Email and Video Interactions with Characters in an Epidemiology Game: towards Authenticity.
Lecture Notes on Computer Science (LNCS), Transactions on Edutainment, IV:241-255, 2010.
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International peer-reviewed conference proceedings [ACT]
2010
2
Students’ Problem Appropriation in a Persistent and Multi-Modal Simulation – Interaction Analysis.
Proceeding of LACLO 2010- Latin American Conference on Learning Objects and Technology Enhanced Learning, Septembre, 2010, Sao Paulo, 2010.
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3
Authenticity in learning game: how it is designed and perceived.
Proceeding of EC-TEL 2010- European Conference on Technology Enhanced Learning, Barcelone, Espagne, septembre, 2010, Barcelone, 2010.
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2009
4
An immersive experience in public health with a full-scale, distributed and persistent simulation.
Proceeding of ISAGA 2009- 40th Annual Conference of the International Simulation and Gaming Association Conference, June 29th-July 3rd, 2009, Singapore ISAGA 2009, :(2 pages), Singapore, 2009.
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5
Students Problem Appropriation in an Epidemiology Game.
Proceeding of ECGBL 2009 Conference (European Conference on Game-Based Learning), October 12 - 13, 2009, :10 pages, Graz Austria, 2009.
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National peer reviewed journal [ACLN]
2011
6
Authenticité d’un jeu sérieux : un modèle pour la conception et pour l’analyse.
Revue d'Intelligence Artificielle, à paraitre, 2011.
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